DD_DESTROYSURFACEDATA structure (ddrawint.h)
The DD_DESTROYSURFACEDATA structure contains information necessary to destroy the specified surface--in the case of DestroyD3DBuffer, a command or vertex buffer.
Syntax
typedef struct _DD_DESTROYSURFACEDATA {
PDD_DIRECTDRAW_GLOBAL lpDD;
PDD_SURFACE_LOCAL lpDDSurface;
HRESULT ddRVal;
VOID *DestroySurface;
} *PDD_DESTROYSURFACEDATA, DD_DESTROYSURFACEDATA;
Members
lpDD
Points to the DD_DIRECTDRAW_GLOBAL structure that describes the driver's device.
lpDDSurface
Points to the DD_SURFACE_LOCAL structure representing the surface or buffer object to be destroyed.
ddRVal
Specifies the location in which the driver writes the return value of either the DdDestroySurface or DestroyD3DBuffer callback. A return code of DD_OK indicates success. For more information, see Return Values for DirectDraw.
DestroySurface
Used by the Microsoft DirectDraw API and should not be filled in by the driver.
Requirements
Requirement | Value |
---|---|
Header | ddrawint.h (include Winddi.h) |