IDirect3DCubeTexture9::GetCubeMapSurface method (d3d9.h)
Retrieves a cube texture map surface.
Syntax
HRESULT GetCubeMapSurface(
[in] D3DCUBEMAP_FACES FaceType,
[in] UINT Level,
[out] IDirect3DSurface9 **ppCubeMapSurface
);
Parameters
[in] FaceType
Type: D3DCUBEMAP_FACES
Member of the D3DCUBEMAP_FACES enumerated type, identifying a cube map face.
[in] Level
Type: UINT
Specifies a level of a mipmapped cube texture.
[out] ppCubeMapSurface
Type: IDirect3DSurface9**
Address of a pointer to an IDirect3DSurface9 interface, representing the returned cube texture map surface.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be: D3DERR_INVALIDCALL.
Remarks
Calling this method will increase the internal reference count on the IDirect3DSurface9 interface. Failure to call IUnknown::Release when finished using this IDirect3DSurface9 interface results in a memory leak.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9.h (include D3D9.h) |
Library | D3D9.lib |