IDirect3DBaseTexture9::GetLevelCount method (d3d9.h)
Returns the number of texture levels in a multilevel texture.
Syntax
DWORD GetLevelCount();
Return value
Type: DWORD
A DWORD value that indicates the number of texture levels in a multilevel texture.
Remarks
Warning If you create a texture with D3DUSAGE_AUTOGENMIPMAP to make that texture automatically generate sublevels, GetLevelCount always returns 1 for the number of levels.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d9.h (include D3D9.h) |
Library | D3D9.lib |