D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS structure (d3d12.h)
Describes the multi-sampling image quality levels for a given format and sample count.
Syntax
typedef struct D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS {
DXGI_FORMAT Format;
UINT SampleCount;
D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags;
UINT NumQualityLevels;
} D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS;
Members
Format
A DXGI_FORMAT-typed value for the format to return info about.
SampleCount
The number of multi-samples per pixel to return info about.
Flags
Flags to control quality levels, as a bitwise-OR'd combination of D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS enumeration constants. The resulting value specifies options for determining quality levels.
NumQualityLevels
The number of quality levels.
Remarks
See D3D12_FEATURE.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |