ID3D12GraphicsCommandList::SetGraphicsRoot32BitConstants method (d3d12.h)

Sets a group of constants in the graphics root signature.

Syntax

void SetGraphicsRoot32BitConstants(
  [in] UINT       RootParameterIndex,
  [in] UINT       Num32BitValuesToSet,
  [in] const void *pSrcData,
  [in] UINT       DestOffsetIn32BitValues
);

Parameters

[in] RootParameterIndex

Type: UINT

The slot number for binding.

[in] Num32BitValuesToSet

Type: UINT

The number of constants to set in the root signature.

[in] pSrcData

Type: const void*

The source data for the group of constants to set.

[in] DestOffsetIn32BitValues

Type: UINT

The offset, in 32-bit values, to set the first constant of the group in the root signature.

Return value

None

Requirements

Requirement Value
Target Platform Windows
Header d3d12.h
Library D3d12.lib
DLL D3d12.dll

See also

ID3D12GraphicsCommandList