ID3D12GraphicsCommandList::SetGraphicsRoot32BitConstant method (d3d12.h)
Sets a constant in the graphics root signature.
Syntax
void SetGraphicsRoot32BitConstant(
[in] UINT RootParameterIndex,
[in] UINT SrcData,
[in] UINT DestOffsetIn32BitValues
);
Parameters
[in] RootParameterIndex
Type: UINT
The slot number for binding.
[in] SrcData
Type: UINT
The source data for the constant to set.
[in] DestOffsetIn32BitValues
Type: UINT
The offset, in 32-bit values, to set the constant in the root signature.
Return value
None
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3d12.lib |
DLL | D3d12.dll |