ID3D11ShaderTrace::GetTraceStats method (d3d11shadertracing.h)
Returns statistics about the trace.
Syntax
HRESULT GetTraceStats(
[out] D3D11_TRACE_STATS *pTraceStats
);
Parameters
[out] pTraceStats
A pointer to a D3D11_TRACE_STATS structure. GetTraceStats fills the members of this structure with statistics about the trace.
Return value
GetTraceStats returns:
- S_OK if statistics about the trace are successfully obtained.
- E_FAIL if no trace statistics are available yet; ID3D11ShaderTrace::TraceReady must return S_OK before GetTraceStats can succeed.
- E_INVALIDARG if pTraceStats is NULL.
- Possibly other error codes that are described in Direct3D 11 Return Codes.
Remarks
This API requires the Windows Software Development Kit (SDK) for Windows 8.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11shadertracing.h |
DLL | D3D11SDKLayers.dll; D3D11_1SDKLayers.dll; D3D11_2SDKLayers.dll |