D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC structure (d3d11.h)
Describes a video decoder output view.
Syntax
typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC {
GUID DecodeProfile;
D3D11_VDOV_DIMENSION ViewDimension;
union {
D3D11_TEX2D_VDOV Texture2D;
};
} D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC;
Members
DecodeProfile
The decoding profile. To get the list of profiles supported by the device, call the ID3D11VideoDevice::GetVideoDecoderProfile method.
ViewDimension
The resource type of the view, specified as a member of the D3D11_VDOV_DIMENSION enumeration.
Texture2D
A D3D11_TEX2D_VDOV structure that identifies the texture resource for the output view.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |