D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT structure (d3d11.h)
Contains input data for a D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE command.
Syntax
typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT {
D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
HANDLE ProcessHandle;
BOOL AllowAccess;
} D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT;
Members
Parameters
A D3D11_AUTHENTICATED_CONFIGURE_INPUT structure that contains the command GUID and other data.
ProcessType
A D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE value that specifies the type of process.
To specify the Desktop Window Manager (DWM) process, set this member to D3D11_PROCESSIDTYPE_DWM. Otherwise, set this member to D3D11_PROCESSIDTYPE_HANDLE and set the ProcessHandle member to a valid handle.
ProcessHandle
A process handle. If the ProcessType member equals D3D11_PROCESSIDTYPE_HANDLE, the ProcessHandle member specifies a handle to a process. Otherwise, the value is ignored.
AllowAccess
If TRUE, the specified process has access to restricted shared resources.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |