ID3D11RenderTargetView interface (d3d11.h)

A render-target-view interface identifies the render-target subresources that can be accessed during rendering.

Inheritance

The ID3D11RenderTargetView interface inherits from ID3D11View. ID3D11RenderTargetView also has these types of members:

Methods

The ID3D11RenderTargetView interface has these methods.

 
ID3D11RenderTargetView::GetDesc

Get the properties of a render target view. (ID3D11RenderTargetView.GetDesc)

Remarks

To create a render-target view, call ID3D11Device::CreateRenderTargetView. To bind a render-target view to the pipeline, call ID3D11DeviceContext::OMSetRenderTargets.

A rendertarget is a resource that can be written by the output-merger stage at the end of a render pass. Each render-target should also have a corresponding depth-stencil view.

Requirements

Requirement Value
Minimum supported client Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h

See also

ID3D11View

Resource Interfaces