D3D11_VIDEO_PROCESSOR_FEATURE_CAPS enumeration (d3d11.h)
Defines features that a Microsoft Direct3D 11 video processor can support.
Syntax
typedef enum D3D11_VIDEO_PROCESSOR_FEATURE_CAPS {
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL = 0x1,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION = 0x2,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY = 0x4,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE = 0x8,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY = 0x10,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO = 0x20,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION = 0x40,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM = 0x80,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO = 0x100,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR = 0x200,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE = 0x400,
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 = 0x800
} ;
Constants
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL Value: 0x1 The video processor can set alpha values on the output pixels. For more information, see ID3D11VideoContext::VideoProcessorSetOutputAlphaFillMode. |
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION Value: 0x2 The video processor can downsample the video output. For more information, see ID3D11VideoContext::VideoProcessorSetOutputConstriction. |
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY Value: 0x4 The video processor can perform luma keying. For more information, see ID3D11VideoContext::VideoProcessorSetStreamLumaKey. |
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE Value: 0x8 The video processor can apply alpha values from color palette entries. |
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY Value: 0x10 The driver does not support full video processing capabilities. If this capability flag is set, the video processor has the following limitations:
|
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO Value: 0x20 The video processor can support 3D stereo video. For more information, see ID3D11VideoContext::VideoProcessorSetStreamStereoFormat. All drivers setting this caps must support the following stereo formats: D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL, D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL, and D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE. |
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION Value: 0x40 The driver can rotate the input data either 90, 180, or 270 degrees clockwise as part of the video processing operation. |
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM Value: 0x80 The driver supports the VideoProcessorSetStreamAlpha call. |
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO Value: 0x100 The driver supports the VideoProcessorSetStreamPixelAspectRatio call. |
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR Value: 0x200 |
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE Value: 0x400 |
D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 Value: 0x800 |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps only] |
Minimum supported server | Windows Server 2012 [desktop apps only] |
Header | d3d11.h |