ID3D10RenderTargetView interface (d3d10.h)
A render-target-view interface identifies the render-target subresources that can be accessed during rendering.
Inheritance
The ID3D10RenderTargetView interface inherits from ID3D10View. ID3D10RenderTargetView also has these types of members:
Methods
The ID3D10RenderTargetView interface has these methods.
ID3D10RenderTargetView::GetDesc Get the properties of a render target view. (ID3D10RenderTargetView.GetDesc) |
Remarks
To create a render-target view, call ID3D10Device::CreateRenderTargetView. To bind a render-target view to the pipeline, call ID3D10Device::OMSetRenderTargets.
A rendertarget is a resource that can be written by the output-merger stage at the end of a render pass. Each render-target should also have a corresponding depth-stencil view.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d10.h |