D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA enumeration (d2d1effects_2.h)
Values for the D2D1_HIGHLIGHTSANDSHADOWS_PROP_INPUT_GAMMA property of the Highlights and Shadows effect.
Syntax
typedef enum D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA {
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_LINEAR = 0,
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_SRGB = 1,
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_FORCE_DWORD = 0xffffffff
} ;
Constants
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_LINEAR Value: 0 Indicates the input image is in linear gamma space. |
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_SRGB Value: 1 Indicates the input image is sRGB gamma space. |
D2D1_HIGHLIGHTSANDSHADOWS_INPUT_GAMMA_FORCE_DWORD Value: 0xffffffff |
Requirements
Requirement | Value |
---|---|
Header | d2d1effects_2.h |