ID2D1ComputeInfo interface (d2d1effectauthor.h)
Enables specification of information for a compute-shader rendering pass.
Inheritance
The ID2D1ComputeInfo interface inherits from the IUnknown interface. ID2D1ComputeInfo also has these types of members:
Methods
The ID2D1ComputeInfo interface has these methods.
ID2D1ComputeInfo::SetComputeShader Sets the compute shader to the given shader resource. The resource must be loaded before this call is made. |
ID2D1ComputeInfo::SetComputeShaderConstantBuffer Establishes or changes the constant buffer data for this transform. |
ID2D1ComputeInfo::SetResourceTexture Sets the resource texture corresponding to the given shader texture index to the given texture resource. |
Remarks
The transform changes the state on this render information to specify the compute shader and its dependent resources.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1effectauthor.h |