D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES structure (d2d1_3.h)
Properties of a transformed image source.
Syntax
typedef struct D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES {
D2D1_ORIENTATION orientation;
FLOAT scaleX;
FLOAT scaleY;
D2D1_INTERPOLATION_MODE interpolationMode;
D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS options;
} D2D1_TRANSFORMED_IMAGE_SOURCE_PROPERTIES;
Members
orientation
Type: D2D1_ORIENTATION
The orientation at which the image source is drawn.
scaleX
Type: FLOAT
The horizontal scale factor at which the image source is drawn.
scaleY
Type: FLOAT
The vertical scale factor at which the image source is drawn.
interpolationMode
Type: D2D1_INTERPOLATION_MODE
The interpolation mode used when the image source is drawn. This is ignored if the image source is drawn using the DrawImage method, or using an image brush.
options
Type: D2D1_TRANSFORMED_IMAGE_SOURCE_OPTIONS
Image source option flags.
Requirements
Requirement | Value |
---|---|
Header | d2d1_3.h |