ID2D1DrawingStateBlock1 interface (d2d1_1.h)
Implementation of a drawing state block that adds the functionality of primitive blend in addition to already existing antialias mode, transform, tags and text rendering mode.
Note You can get an ID2D1DrawingStateBlock1 using the ID2D1Factory::CreateDrawingStateBlock method or you can use the QueryInterface method on an ID2D1DrawingStateBlock object.
Inheritance
The ID2D1DrawingStateBlock1 interface inherits from ID2D1DrawingStateBlock. ID2D1DrawingStateBlock1 also has these types of members:
Methods
The ID2D1DrawingStateBlock1 interface has these methods.
ID2D1DrawingStateBlock1::GetDescription Gets the antialiasing mode, transform, tags, primitive blend, and unit mode portion of the drawing state. |
ID2D1DrawingStateBlock1::SetDescription Sets the D2D1_DRAWING_STATE_DESCRIPTION1 associated with this drawing state block. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
See also
ID2D1DrawingStateBlock1::GetDescription1