ID2D1DeviceContext::SetRenderingControls(constD2D1_RENDERING_CONTROLS&) method (d2d1_1.h)
Sets the rendering controls for the given device context.
Syntax
void SetRenderingControls(
[in] const D2D1_RENDERING_CONTROLS & renderingControls
);
Parameters
[in] renderingControls
Type: const D2D1_RENDERING_CONTROLS*
The rendering controls to be applied.
Return value
None
Remarks
The rendering controls allow the application to tune the precision, performance, and resource usage of rendering operations.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
DLL | D2d1.dll |