ID2D1Device::CreateDeviceContext method (d2d1_1.h)
Creates a new device context from a Direct2D device.
Syntax
HRESULT CreateDeviceContext(
D2D1_DEVICE_CONTEXT_OPTIONS options,
[out] ID2D1DeviceContext **deviceContext
);
Parameters
options
Type: D2D1_DEVICE_CONTEXT_OPTIONS
The options to be applied to the created device context.
[out] deviceContext
Type: const ID2D1DeviceContext**
When this method returns, contains the address of a pointer to the new device context.
Return value
Type: HRESULT
If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.
Remarks
The new device context will not have a selected target bitmap. The caller must create and select a bitmap as the target surface of the context.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1_1.h |
Library | D2d1.lib |
DLL | D2d1.dll |