ID2D1BitmapBrush interface (d2d1.h)
Paints an area with a bitmap.
Inheritance
The ID2D1BitmapBrush interface inherits from ID2D1Brush. ID2D1BitmapBrush also has these types of members:
Methods
The ID2D1BitmapBrush interface has these methods.
ID2D1BitmapBrush::GetBitmap Gets the bitmap source that this brush uses to paint. |
ID2D1BitmapBrush::GetExtendModeX Gets the method by which the brush horizontally tiles those areas that extend past its bitmap. |
ID2D1BitmapBrush::GetExtendModeY Gets the method by which the brush vertically tiles those areas that extend past its bitmap. |
ID2D1BitmapBrush::GetInterpolationMode Gets the interpolation method used when the brush bitmap is scaled or rotated. |
ID2D1BitmapBrush::SetBitmap Specifies the bitmap source that this brush uses to paint. |
ID2D1BitmapBrush::SetExtendModeX Specifies how the brush horizontally tiles those areas that extend past its bitmap. |
ID2D1BitmapBrush::SetExtendModeY Specifies how the brush vertically tiles those areas that extend past its bitmap. |
ID2D1BitmapBrush::SetInterpolationMode Specifies the interpolation mode used when the brush bitmap is scaled or rotated. |
Remarks
A bitmap brush is used to fill a geometry with a bitmap. Like all brushes, it defines an infinite plane of content. Because bitmaps are finite, the brush relies on an "extend mode" to determine how the plane is filled horizontally and vertically.
Creating ID2D1BitmapBrush Objects
To create a bitmap brush, use the ID2D1RenderTarget::CreateBitmapBrush method.An ID2D1BitmapBrush is a device-dependent resource: your application should create bitmap brushes after it initializes the render target with which the bitmap brush will be used, and recreate the bitmap brush whenever the render target needs recreated. (For more information about resources, see Resources Overview.)
Examples
For an example of how to create a bitmap brush, see the How to Create a Bitmap Brush topic.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d2d1.h |