ID2D1RenderTarget::SaveDrawingState method (d2d1.h)

Saves the current drawing state to the specified ID2D1DrawingStateBlock.

Syntax

void SaveDrawingState(
  [in, out] ID2D1DrawingStateBlock *drawingStateBlock
);

Parameters

[in, out] drawingStateBlock

Type: ID2D1DrawingStateBlock*

When this method returns, contains the current drawing state of the render target. This parameter must be initialized before passing it to the method.

Return value

None

Requirements

Requirement Value
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See also

ID2D1RenderTarget