IsDialogMessageA function (winuser.h)
Determines whether a message is intended for the specified dialog box and, if it is, processes the message.
Syntax
BOOL IsDialogMessageA(
[in] HWND hDlg,
[in] LPMSG lpMsg
);
Parameters
[in] hDlg
Type: HWND
A handle to the dialog box.
[in] lpMsg
Type: LPMSG
A pointer to an MSG structure that contains the message to be checked.
Return value
Type: BOOL
If the message has been processed, the return value is nonzero.
If the message has not been processed, the return value is zero.
Remarks
Although the IsDialogMessage function is intended for modeless dialog boxes, you can use it with any window that contains controls, enabling the windows to provide the same keyboard selection as is used in a dialog box.
When IsDialogMessage processes a message, it checks for keyboard messages and converts them into selections for the corresponding dialog box. For example, the TAB key, when pressed, selects the next control or group of controls, and the DOWN ARROW key, when pressed, selects the next control in a group.
Because the IsDialogMessage function performs all necessary translating and dispatching of messages, a message processed by IsDialogMessage must not be passed to the TranslateMessage or DispatchMessage function.
IsDialogMessage sends WM_GETDLGCODE messages to the dialog box procedure to determine which keys should be processed.
IsDialogMessage can send DM_GETDEFID and DM_SETDEFID messages to the window. These messages are defined in the Winuser.h header file as WM_USER and WM_USER + 1, so conflicts are possible with application-defined messages having the same values.
Note
The winuser.h header defines IsDialogMessage as an alias that automatically selects the ANSI or Unicode version of this function based on the definition of the UNICODE preprocessor constant. Mixing usage of the encoding-neutral alias with code that is not encoding-neutral can lead to mismatches that result in compilation or runtime errors. For more information, see Conventions for Function Prototypes.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | winuser.h (include Windows.h) |
Library | User32.lib |
DLL | User32.dll |
API set | ext-ms-win-ntuser-dialogbox-l1-1-3 (introduced in Windows 10, version 10.0.14393) |
See also
Conceptual
Reference