ACE_HEADER structure (winnt.h)
The ACE_HEADER structure defines the type and size of an access control entry (ACE).
Syntax
typedef struct _ACE_HEADER {
BYTE AceType;
BYTE AceFlags;
WORD AceSize;
} ACE_HEADER;
Members
AceType
Specifies the ACE type. This member can be one of the following values.
Value | Meaning |
---|---|
|
Access-allowed ACE that uses the ACCESS_ALLOWED_ACE structure. |
|
Access-allowed callback ACE that uses the ACCESS_ALLOWED_CALLBACK_ACE structure. |
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Object-specific access-allowed callback ACE that uses the ACCESS_ALLOWED_CALLBACK_OBJECT_ACE structure. |
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Reserved. |
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Object-specific access-allowed ACE that uses the ACCESS_ALLOWED_OBJECT_ACE structure. |
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Access-denied ACE that uses the ACCESS_DENIED_ACE structure. |
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Access-denied callback ACE that uses the ACCESS_DENIED_CALLBACK_ACE structure. |
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Object-specific access-denied callback ACE that uses the ACCESS_DENIED_CALLBACK_OBJECT_ACE structure. |
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Object-specific access-denied ACE that uses the ACCESS_DENIED_OBJECT_ACE structure. |
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Same as SYSTEM_ALARM_OBJECT_ACE_TYPE. |
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Same as SYSTEM_ALARM_ACE_TYPE. |
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Reserved. |
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Same as SYSTEM_ALARM_OBJECT_ACE_TYPE. |
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Same as SYSTEM_ALARM_OBJECT_ACE_TYPE. |
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Same as ACCESS_ALLOWED_ACE_TYPE. |
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Same as ACCESS_ALLOWED_OBJECT_ACE_TYPE. |
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Reserved for future use. System-alarm ACE that uses the SYSTEM_ALARM_ACE structure. |
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Reserved for future use. System-alarm callback ACE that uses the SYSTEM_ALARM_CALLBACK_ACE structure. |
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Reserved for future use. Object-specific system-alarm callback ACE that uses the SYSTEM_ALARM_CALLBACK_OBJECT_ACE structure. |
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Reserved for future use. Object-specific system-alarm ACE that uses the SYSTEM_ALARM_OBJECT_ACE structure. |
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System-audit ACE that uses the SYSTEM_AUDIT_ACE structure. |
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System-audit callback ACE that uses the SYSTEM_AUDIT_CALLBACK_ACE structure. |
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Object-specific system-audit callback ACE that uses the SYSTEM_AUDIT_CALLBACK_OBJECT_ACE structure. |
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Object-specific system-audit ACE that uses the SYSTEM_AUDIT_OBJECT_ACE structure. |
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Mandatory label ACE that uses the SYSTEM_MANDATORY_LABEL_ACE structure. |
AceFlags
Specifies a set of ACE type-specific control flags. This member can be a combination of the following values.
Value | Meaning |
---|---|
|
Child objects that are containers, such as directories, inherit the ACE as an effective ACE. The inherited ACE is inheritable unless the NO_PROPAGATE_INHERIT_ACE bit flag is also set. |
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Used with system-audit ACEs in a system access control list (SACL) to generate audit messages for failed access attempts. |
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Indicates an inherit-only ACE, which does not control access to the object to which it is attached. If this flag is not set, the ACE is an effective ACE which controls access to the object to which it is attached.
Both effective and inherit-only ACEs can be inherited depending on the state of the other inheritance flags. |
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Indicates that the ACE was inherited. The system sets this bit when it propagates an inherited ACE to a child object. |
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If the ACE is inherited by a child object, the system clears the OBJECT_INHERIT_ACE and CONTAINER_INHERIT_ACE flags in the inherited ACE. This prevents the ACE from being inherited by subsequent generations of objects. |
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Noncontainer child objects inherit the ACE as an effective ACE.
For child objects that are containers, the ACE is inherited as an inherit-only ACE unless the NO_PROPAGATE_INHERIT_ACE bit flag is also set. |
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Used with system-audit ACEs in a SACL to generate audit messages for successful access attempts. |
AceSize
Specifies the size, in bytes, of the ACE.
Remarks
The ACE_HEADER structure is the first member of the various types of ACE structures, such as ACCESS_ALLOWED_ACE.
System-alarm ACEs are not currently supported. The AceType member cannot specify the SYSTEM_ALARM_ACE_TYPE or SYSTEM_ALARM_OBJECT_ACE_TYPE values. Do not use the SYSTEM_ALARM_ACE or SYSTEM_ALARM_OBJECT_ACE structures.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP [desktop apps only] |
Minimum supported server | Windows Server 2003 [desktop apps only] |
Header | winnt.h (include Windows.h) |