XMBYTEN2 structure (directxpackedvector.h)

A 2D vector for storing signed, normalized values as signed 8-bits (1 byte) integers.

For a list of additional functionality such as constructors and operators that are available using XMBYTEN2 when you are programming in C++, see XMBYTEN2 Extensions.

Note  See DirectXMath Library Type Equivalences for information about equivalent D3DDECLTYPE, D3DFORMAT,and DXGI_FORMAT objects.
 

Syntax

struct XMBYTEN2 {
  union {
    struct {
      int8_t x;
      int8_t y;
    };
    uint16_t v;
  };
  void       XMBYTEN2();
  void       XMBYTEN2(
    const XMBYTEN2 & unnamedParam1
  );
  XMBYTEN2 & operator=(
    const XMBYTEN2 & unnamedParam1
  );
  void       XMBYTEN2(
    XMBYTEN2 && unnamedParam1
  );
  XMBYTEN2 & operator=(
    XMBYTEN2 && unnamedParam1
  );
  void       XMBYTEN2(
    uint16_t Packed
  ) noexcept;
  void       XMBYTEN2(
    int8_t _x,
    int8_t _y
  ) noexcept;
  void       XMBYTEN2(
    const int8_t *pArray
  ) noexcept;
  void       XMBYTEN2(
    float _x,
    float _y
  ) noexcept;
  void       XMBYTEN2(
    const float *pArray
  ) noexcept;
  XMBYTEN2 & operator=(
    uint16_t Packed
  ) noexcept;
};

Members

x

Signed 8-bit integer value in the range [-127, 127] describing the x-coordinate of the vector.

y

Signed 8-bit integer value in the range [-127, 127] describing the y-coordinate of the vector.

v

void XMBYTEN2()

Default constructor for XMBYTEN2

Default constructor for XMBYTEN2.

Note  This constructor is only available with C++.
 

void XMBYTEN2( const XMBYTEN2 & unnamedParam1)

A constructor for XMBYTEN2

A constructor for XMBYTEN2.

Note  This constructor is only available with C++.

XMBYTEN2 & operator=( const XMBYTEN2 & unnamedParam1)

Assigns the vector component data from one instance of XMBYTEN2 to the current instance of XMBYTEN2.

This operator assigns the vector component data from one instance of XMBYTEN2 to the current instance of XMBYTEN2.

Note  This operator is only available with C++.

void XMBYTEN2( XMBYTEN2 && unnamedParam1)

A constructor for XMBYTEN2

A constructor for XMBYTEN2.

Note  This constructor is only available with C++.

XMBYTEN2 & operator=( XMBYTEN2 && unnamedParam1)

void XMBYTEN2( uint16_t Packed) noexcept

A constructor for XMBYTEN2

A constructor for XMBYTEN2.

Note  This constructor is only available with C++.

void XMBYTEN2( int8_t _x, int8_t _y) noexcept

Initializes a new instance of XMBYTEN2 from two int8_t arguments.

This constructor initializes a new instance of XMBYTEN2 from two int8_t arguments.

Note  This constructor is only available with C++.
 

void XMBYTEN2( const int8_t *pArray) noexcept

Initializes a new instance of XMBYTEN2 from a two-element int8_t array argument.

This constructor initializes a new instance of XMBYTEN2 from a two-element int8_t array argument.

Note  This constructor is only available with C++.

void XMBYTEN2( float _x, float _y) noexcept

Initializes a new instance of XMBYTEN2 from two float arguments.

This constructor initializes a new instance of XMBYTEN2 from two float arguments.

Note  This constructor is only available with C++.
 

void XMBYTEN2( const float *pArray) noexcept

Initializes a new instance of XMBYTEN2 from a two-element float array argument.

This constructor initializes a new instance of XMBYTEN2 from a two-element float array argument.

Note  This constructor is only available with C++.

XMBYTEN2 & operator=( uint16_t Packed) noexcept

Remarks

Those XMBYTEN2 constructors using floating point arguments require normalized input, which must be in the range of [0.0.-1.0]. During instantiation, this data is multiplied by 127.0f, results are rounded, and then assigned to the appropriate members of XMBYTEN2.

XMBYTEN2 can be used to load instances of XMVECTOR from normalized values, by using XMLoadByteN2, which divides each component 127.0f, rounds the result, and then assigns the components to an XMVECTOR instance.

XMVECTOR instances containing normalized values can be stored into XMBYTEN2 using XMStoreByteN2, which multiplies each component by 127.0f, rounding the result, before assigning the values to the appropriate XMBYTEN2 members.

Namespace: Use DirectX::PackedVector

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Header directxpackedvector.h

See also

DirectXMath Library Structures

XMBYTEN2 Extensions