ID3D11RasterizerState interface (d3d11.h)

The rasterizer-state interface holds a description for rasterizer state that you can bind to the rasterizer stage.

Inheritance

The ID3D11RasterizerState interface inherits from ID3D11DeviceChild. ID3D11RasterizerState also has these types of members:

Methods

The ID3D11RasterizerState interface has these methods.

 
ID3D11RasterizerState::GetDesc

Gets the description for rasterizer state that you used to create the rasterizer-state object. (ID3D11RasterizerState.GetDesc)

Remarks

To create a rasterizer-state object, call ID3D11Device::CreateRasterizerState. To bind the rasterizer-state object to the rasterizer stage, call ID3D11DeviceContext::RSSetState.

Requirements

Requirement Value
Minimum supported client Windows 7 [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11.h

See also

Core Interfaces

ID3D11DeviceChild