ID3D11RasterizerState interface (d3d11.h)
The rasterizer-state interface holds a description for rasterizer state that you can bind to the rasterizer stage.
Inheritance
The ID3D11RasterizerState interface inherits from ID3D11DeviceChild. ID3D11RasterizerState also has these types of members:
Methods
The ID3D11RasterizerState interface has these methods.
ID3D11RasterizerState::GetDesc Gets the description for rasterizer state that you used to create the rasterizer-state object. (ID3D11RasterizerState.GetDesc) |
Remarks
To create a rasterizer-state object, call ID3D11Device::CreateRasterizerState. To bind the rasterizer-state object to the rasterizer stage, call ID3D11DeviceContext::RSSetState.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 7 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2008 R2 [desktop apps | UWP apps] |
Target Platform | Windows |
Header | d3d11.h |