SetConsoleCtrlHandler function

Adds or removes an application-defined HandlerRoutine function from the list of handler functions for the calling process.

If no handler function is specified, the function sets an inheritable attribute that determines whether the calling process ignores CTRL+C signals.

Syntax

BOOL WINAPI SetConsoleCtrlHandler(
  _In_opt_ PHANDLER_ROUTINE HandlerRoutine,
  _In_     BOOL             Add
);

Parameters

HandlerRoutine [in, optional]
A pointer to the application-defined HandlerRoutine function to be added or removed. This parameter can be NULL.

Add [in]
If this parameter is TRUE, the handler is added; if it is FALSE, the handler is removed.

If the HandlerRoutine parameter is NULL, a TRUE value causes the calling process to ignore CTRL+C input, and a FALSE value restores normal processing of CTRL+C input. This attribute of ignoring or processing CTRL+C is inherited by child processes.

Return value

If the function succeeds, the return value is nonzero.

If the function fails, the return value is zero. To get extended error information, call GetLastError.

Remarks

This function provides a similar notification for console application and services that WM_QUERYENDSESSION provides for graphical applications with a message pump. You could also use this function from a graphical application, but there is no guarantee it would arrive before the notification from WM_QUERYENDSESSION.

Each console process has its own list of application-defined HandlerRoutine functions that handle CTRL+C and CTRL+BREAK signals. The handler functions also handle signals generated by the system when the user closes the console, logs off, or shuts down the system. Initially, the handler list for each process contains only a default handler function that calls the ExitProcess function. A console process adds or removes additional handler functions by calling the SetConsoleCtrlHandler function, which does not affect the list of handler functions for other processes. When a console process receives any of the control signals, its handler functions are called on a last-registered, first-called basis until one of the handlers returns TRUE. If none of the handlers returns TRUE, the default handler is called.

Calling AttachConsole, AllocConsole, or FreeConsole will reset the table of control handlers in the client process to its initial state. Handlers must be registered again when the attached console session changes.

For console processes, the CTRL+C and CTRL+BREAK key combinations are typically treated as signals (CTRL_C_EVENT and CTRL_BREAK_EVENT). When a console window with the keyboard focus receives CTRL+C or CTRL+BREAK, the signal is typically passed to all processes sharing that console.

CTRL+BREAK is always treated as a signal, but typical CTRL+C behavior can be changed in three ways that prevent the handler functions from being called:

  • The SetConsoleMode function can disable the ENABLE_PROCESSED_INPUT mode for a console's input buffer, so CTRL+C is reported as keyboard input rather than as a signal.
  • Calling SetConsoleCtrlHandler with the NULL and TRUE arguments causes the calling process to ignore CTRL+C signals. This attribute is inherited by child processes, but it can be enabled or disabled by any process without affecting existing processes.
  • If a console process is being debugged and CTRL+C signals have not been disabled, the system generates a DBG_CONTROL_C exception. This exception is raised only for the benefit of the debugger, and an application should never use an exception handler to deal with it. If the debugger handles the exception, an application will not notice the CTRL+C, with one exception: alertable waits will terminate. If the debugger passes the exception on unhandled, CTRL+C is passed to the console process and treated as a signal, as previously discussed.

A console process can use the GenerateConsoleCtrlEvent function to send a CTRL+C or CTRL+BREAK signal to a console process group.

The system generates CTRL_CLOSE_EVENT, CTRL_LOGOFF_EVENT, and CTRL_SHUTDOWN_EVENT signals when the user closes the console, logs off, or shuts down the system so that the process has an opportunity to clean up before termination. Console functions, or any C run-time functions that call console functions, may not work reliably during processing of any of the three signals mentioned previously. The reason is that some or all of the internal console cleanup routines may have been called before executing the process signal handler.

Windows 7, Windows 8, Windows 8.1 and Windows 10:

If a console application loads the gdi32.dll or user32.dll library, the HandlerRoutine function that you specify when you call SetConsoleCtrlHandler does not get called for the CTRL_LOGOFF_EVENT and CTRL_SHUTDOWN_EVENT events. The operating system recognizes processes that load gdi32.dll or user32.dll as Windows applications rather than console applications. This behavior also occurs for console applications that do not call functions in gdi32.dll or user32.dll directly, but do call functions such as Shell functions that do in turn call functions in gdi32.dll or user32.dll.

To receive events when a user signs out or the device shuts down in these circumstances, create a hidden window in your console application, and then handle the WM_QUERYENDSESSION and WM_ENDSESSION window messages that the hidden window receives. You can create a hidden window by calling the CreateWindowEx method with the dwExStyle parameter set to 0. An example of this is included with the basic handler example linked below.

Examples

For an example, see Registering a Control Handler Function.

Requirements

   
Minimum supported client Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Header ConsoleApi.h (via WinCon.h, include Windows.h)
Library Kernel32.lib
DLL Kernel32.dll
Unicode and ANSI names

See also

Console Control Handlers

Console Functions

ExitProcess

GenerateConsoleCtrlEvent

GetConsoleMode

HandlerRoutine

SetConsoleMode