High-Level Console I/O
The high-level I/O functions provide a simple way to read a stream of characters from console input or to write a stream of characters to console output. A high-level read operation gets input characters from a console's input buffer and stores them in a specified buffer. A high-level write operation takes characters from a specified buffer and writes them to a screen buffer at the current cursor location, advancing the cursor as each character is written.
High-level I/O gives you a choice between the ReadFile and WriteFile functions and the ReadConsole and WriteConsole functions. They are identical, except for two important differences. The console functions support the use of either Unicode characters or the ANSI character set through the A and W variants of each function; the file I/O functions do not support Unicode except for UTF-8 set with the CP_UTF8
constant on the SetConsoleCP and SetConsoleOutputCP functions prior to use. Also, the file I/O functions can be used to access files, pipes, and serial communications devices; the console functions can only be used with console handles. This distinction is important if an application relies on standard handles that may have been redirected.
When using either set of high-level functions, an application can control the text and background colors used to display characters subsequently written to a screen buffer with the preferred mechanism being via virtual terminal sequences. An application can also use the console modes that affect high-level console I/O to enable or disable the following properties:
- Echoing of keyboard input to the active screen buffer
- Line input, in which a read operation does not return until the ENTER key is pressed
- Automatic processing of keyboard input to handle carriage returns, CTRL+C, and other input details
- Automatic processing of output to handle line wrapping, carriage returns, backspaces, and other output details
For more information, see the following topics: