Defining Callback Objects Example

Warning

UMDF 2 is the latest version of UMDF and supersedes UMDF 1. All new UMDF drivers should be written using UMDF 2. No new features are being added to UMDF 1 and there is limited support for UMDF 1 on newer versions of Windows 10. Universal Windows drivers must use UMDF 2.

The archived UMDF 1 samples can be found in the Windows 11, version 22H2 - May 2022 Driver Samples Update.

For more info, see Getting Started with UMDF.

The following code example shows how a driver inherits from the IPnpCallbackHardware interface to define a device callback object.

class CMyDevice :
       // Callback interface exposed to the framework
       public IPnpCallbackHardware 
{// The following data members make up the context
private:
   HANDLE                  m_CompletionPort;
   WINUSB_INTERFACE HANDLE m_UsbHandle;
   UCHAR                   m_BulkOutPipe;
   ULONG                   m_BulkOutMaxPacket;
   ...
// The following methods make up the callback interfaces
public:
    virtual HRESULT stdcall OnPrepareHardware( 
                              IWDFDevice* pDevice
                              );
    STDMETHOD( OnReleaseHardware )( IWDFDevice *pDevice );

   // Method used to create a device callback object
   static HRESULT CreateInstance( 
                     IUnknown **ppUnknown, 
                     IWDFDeviceInitialize *pDeviceInit,
                     HANDLE CompletionPort 
                     );
   ...
};