IMiniportAudioEngineNode::GetGfxState method (portcls.h)

Gets the state of the global effects (GFX) node in the audio engine.

Syntax

NTSTATUS GetGfxState(
  [in]  ULONG ulNodeId,
  [out] BOOL  *pbEnable
);

Parameters

[in] ulNodeId

The ID of the GFX node.

[out] pbEnable

Pointer to a BOOL data type.

Return value

GetGfxState returns S_OK if the call was successful. Otherwise, the method returns an appropriate error code.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Target Platform Universal
Header portcls.h

See also

IMiniportAudioEngineNode