IMiniportAudioEngineNode::GetGfxState method (portcls.h)
Gets the state of the global effects (GFX) node in the audio engine.
Syntax
NTSTATUS GetGfxState(
[in] ULONG ulNodeId,
[out] BOOL *pbEnable
);
Parameters
[in] ulNodeId
The ID of the GFX node.
[out] pbEnable
Pointer to a BOOL data type.
Return value
GetGfxState returns S_OK if the call was successful. Otherwise, the method returns an appropriate error code.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Target Platform | Universal |
Header | portcls.h |