DXGI_DDI_ARG_SETDISPLAYMODE structure (dxgiddi.h)
The DXGI_DDI_ARG_SETDISPLAYMODE structure describes parameters for setting the display mode.
Syntax
typedef struct DXGI_DDI_ARG_SETDISPLAYMODE {
[in] DXGI_DDI_HDEVICE hDevice;
[in] DXGI_DDI_HRESOURCE hResource;
[in] UINT SubResourceIndex;
} DXGI_DDI_ARG_SETDISPLAYMODE;
Members
[in] hDevice
A handle to the display device (graphics context) on which the driver sets the display mode. The Direct3D runtime passes this handle to the driver in the hDrvDevice member of the D3D10DDIARG_CREATEDEVICE structure when the runtime calls the driver's CreateDevice(D3D10) function to create the display device.
[in] hResource
A handle to the resource that contains the display surface.
[in] SubResourceIndex
The zero-based index into the resource, which the handle in the hResource member specifies. The SubResourceIndex index indicates the display surface.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | dxgiddi.h (include D3d10umddi.h) |