IDebugDataSpaces3::FillPhysical method (dbgeng.h)
The FillPhysical method writes a pattern of bytes to the target's physical memory. The pattern is written repeatedly until the specified memory range is filled.
Syntax
HRESULT FillPhysical(
[in] ULONG64 Start,
[in] ULONG Size,
[in] PVOID Pattern,
[in] ULONG PatternSize,
[out, optional] PULONG Filled
);
Parameters
[in] Start
Specifies the location in the target's physical memory at which to start writing the pattern.
[in] Size
Specifies how many bytes to write to the target's memory.
[in] Pattern
Specifies the pattern to write.
[in] PatternSize
Specifies the size in bytes of the pattern.
[out, optional] Filled
Receives the number of bytes written. If it is set to NULL, this information isn't returned.
Return value
This method can also return error values. See Return Values for more details.
Return code | Description |
---|---|
|
The method was successful. |
Remarks
This method writes the pattern to the target's memory as many times as will fit in Size bytes.
If the final copy of the pattern will not completely fit into the memory range, it will only be partially written. This includes the case where the size of the pattern is larger than the value of Size, and the extra bytes in the pattern are ignored.
Requirements
Requirement | Value |
---|---|
Target Platform | Desktop |
Header | dbgeng.h (include Dbgeng.h) |