D3DDDICB_OFFERALLOCATIONS2 structure (d3dumddi.h)
Used to offer allocations.
Syntax
typedef struct D3DDDICB_OFFERALLOCATIONS2 {
const HANDLE *pResources;
[in] const D3DKMT_HANDLE *HandleList;
[in] UINT NumAllocations;
D3DDDI_OFFER_PRIORITY Priority;
D3DDDI_OFFER_FLAGS Flags;
} D3DDDICB_OFFERALLOCATIONS2;
Members
pResources
An array of Direct3D runtime resource handles.
[in] HandleList
An array of D3DKMT_HANDLE data types that represent kernel-mode handles to the allocations.
[in] NumAllocations
The number of elements in the allocation list.
Priority
The priority of the allocations.
Flags
Flags used to offer allocations.
Requirements
Requirement | Value |
---|---|
Header | d3dumddi.h |