D3DDDIARG_UNLOCKASYNC structure (d3dumddi.h)
The D3DDDIARG_UNLOCKASYNC structure describes a resource or a surface within the resource to unlock.
Syntax
typedef struct _D3DDDIARG_UNLOCKASYNC {
[in] HANDLE hResource;
[in] UINT SubResourceIndex;
[in] D3DDDI_UNLOCKASYNCFLAGS Flags;
} D3DDDIARG_UNLOCKASYNC;
Members
[in] hResource
A handle to the resource to be unlocked.
[in] SubResourceIndex
The zero-based index into the resource that hResource specifies. This index indicates the subresource or surface to be unlocked.
[in] Flags
A D3DDDI_UNLOCKASYNCFLAGS structure that indicates, in bit-field flags, how to unlock the resource.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | d3dumddi.h (include D3dumddi.h) |