D3DDDIARG_SETINDICES structure (d3dumddi.h)

The D3DDDIARG_SETINDICES structure describes parameters for setting the current index buffer.

Syntax

typedef struct _D3DDDIARG_SETINDICES {
  [in] HANDLE hIndexBuffer;
  [in] UINT   Stride;
} D3DDDIARG_SETINDICES;

Members

[in] hIndexBuffer

A handle to the surface that is associated with the index buffer.

[in] Stride

The size, in bytes, of the indices that are contained in the index buffer. The value of this member is 2 if the indices are 16-bit quantities or 4 if the indices are 32-bit quantities.

Requirements

Requirement Value
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Header d3dumddi.h (include D3dumddi.h)

See also

SetIndices

SetStreamSourceUM