D3DDDIARG_BUFFERBLT structure (d3dumddi.h)
The D3DDDIARG_BUFFERBLT structure describes the parameters of a buffer bit-block transfer (bitblt) operation.
Syntax
typedef struct _D3DDDIARG_BUFFERBLT {
[in] HANDLE hDstResource;
[in] HANDLE hSrcResource;
[in] UINT Offset;
[in] D3DDDIRANGE SrcRange;
} D3DDDIARG_BUFFERBLT;
Members
[in] hDstResource
A handle to the destination vertex or index buffer.
[in] hSrcResource
A handle to the source vertex or index buffer.
[in] Offset
The offset, in bytes, of the destination buffer that the copy should be directed into.
[in] SrcRange
A D3DDDIRANGE structure that indicates what range of the source buffer should be copied. This D3DDDIRANGE specifies an offset and size, in bytes.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | d3dumddi.h (include D3dumddi.h) |