D3DDDIARG_AUTHENTICATEDCHANNELKEYEXCHANGE structure (d3dumddi.h)
The D3DDDIARG_AUTHENTICATEDCHANNELKEYEXCHANGE structure describes a buffer that contains the session key, which the authenticated channel uses.
Syntax
typedef struct _D3DDDIARG_AUTHENTICATEDCHANNELKEYEXCHANGE {
[in] HANDLE hChannel;
[in/out] UINT DataSize;
[in/out] VOID *pData;
} D3DDDIARG_AUTHENTICATEDCHANNELKEYEXCHANGE;
Members
[in] hChannel
A handle to the authenticated channel that the runtime creates when the runtime calls the driver's CreateAuthenticatedChannel function.
[in/out] DataSize
The size, in bytes, of the data that the pData member points to.
[in/out] pData
A pointer to a buffer that contains the session key.
Requirements
Requirement | Value |
---|---|
Minimum supported client | D3DDDIARG_AUTHENTICATEDCHANNELKEYEXCHANGE is supported beginning with the Windows 7 operating system. |
Header | d3dumddi.h (include D3dumddi.h) |