D3DDDI_DEVICEEXECUTION_STATE enumeration (d3dumddi.h)
Indicates the state of the device.
Syntax
typedef enum _D3DDDI_DEVICEEXECUTION_STATE {
D3DDDI_DEVICEEXECUTION_ACTIVE,
D3DDDI_DEVICEEXECUTION_RESET,
D3DDDI_DEVICEEXECUTION_HUNG,
D3DDDI_DEVICEEXECUTION_STOPPED,
D3DDDI_DEVICEEXECUTION_ERROR_OUTOFMEMORY,
D3DDDI_DEVICEEXECUTION_ERROR_DMAFAULT
} D3DDDI_DEVICEEXECUTION_STATE;
Constants
D3DDDI_DEVICEEXECUTION_ACTIVE The device is active. |
D3DDDI_DEVICEEXECUTION_RESET The device has been reset. |
D3DDDI_DEVICEEXECUTION_HUNG The device is still running but has stopped responding (it is "hung"). |
D3DDDI_DEVICEEXECUTION_STOPPED The device has stopped. |
D3DDDI_DEVICEEXECUTION_ERROR_OUTOFMEMORY The device has run out of memory. |
D3DDDI_DEVICEEXECUTION_ERROR_DMAFAULT The device has a DMA fault error. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8.1 |
Minimum supported server | Windows Server 2012 R2 |
Header | d3dumddi.h (include D3dumddi.h) |