PFND3DDDI_SETPIXELSHADERCONSTI callback function (d3dumddi.h)
The SetPixelShaderConstI function sets one or more pixel shader constant registers with integer values.
Syntax
PFND3DDDI_SETPIXELSHADERCONSTI Pfnd3dddiSetpixelshaderconsti;
HRESULT Pfnd3dddiSetpixelshaderconsti(
[in] HANDLE hDevice,
const D3DDDIARG_SETPIXELSHADERCONSTI *unnamedParam2,
const INT *unnamedParam3
)
{...}
Parameters
[in] hDevice
A handle to the display device (graphics context).
unnamedParam2
pData [in]
A pointer to a D3DDDIARG_SETPIXELSHADERCONST structure that describes how to set the pixel shader constant registers.
unnamedParam3
pRegisters [in]
A pointer to a buffer that contains INT values to copy.
Return value
SetPixelShaderConstI returns S_OK or an appropriate error result if the pixel shader constant registers are not successfully set with integer values.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3dumddi.h (include D3dumddi.h) |