PFND3DDDI_DESTROYLIGHT callback function (d3dumddi.h)
The DestroyLight function deactivates a light source.
Syntax
PFND3DDDI_DESTROYLIGHT Pfnd3dddiDestroylight;
HRESULT Pfnd3dddiDestroylight(
HANDLE hDevice,
const D3DDDIARG_DESTROYLIGHT *unnamedParam2
)
{...}
Parameters
hDevice
A handle to the display device (graphics context).
unnamedParam2
pData [in]
A pointer to a D3DDDIARG_DESTROYLIGHT structure that describes how to set the light source.
Return value
DestroyLight returns S_OK or an appropriate error result if the light source is not successfully deactivated.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Target Platform | Desktop |
Header | d3dumddi.h (include D3dumddi.h) |