D3DDDI_TESTCOMMANDBUFFER_FILL structure (d3dukmdt.h)
The D3DDDI_TESTCOMMANDBUFFER_FILL structure describes a fill operation for a test command buffer for kernel-mode testing.
Syntax
typedef struct _D3DDDI_TESTCOMMANDBUFFER_FILL {
D3DKMT_ALIGN64 D3DGPU_VIRTUAL_ADDRESS DstAddress;
UINT NumBytes;
UINT Pattern;
} D3DDDI_TESTCOMMANDBUFFER_FILL;
Members
DstAddress
Destination GPU virtual address for the fill operation.
NumBytes
Number of bytes to fill. NumBytes must be a multiple of 4.
Pattern
Pattern to fill. The pattern is 4 bytes that should be copied sequentially.
Remarks
For more information, see Kernel-mode testing.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 (WDDM 3.2) |
Header | d3dukmdt.h |