D3DDDI_KERNELOVERLAYINFO structure (d3dukmdt.h)
The D3DDDI_KERNELOVERLAYINFO structure describes information for a kernel-mode overlay object.
Syntax
typedef struct _D3DDDI_KERNELOVERLAYINFO {
[in] D3DKMT_HANDLE hAllocation;
[in] D3DDDIRECT DstRect;
[in] D3DDDIRECT SrcRect;
[in] VOID *pPrivateDriverData;
[in] UINT PrivateDriverDataSize;
} D3DDDI_KERNELOVERLAYINFO;
Members
[in] hAllocation
A D3DKMT_HANDLE data type that represents a kernel-mode handle to the allocation to be displayed.
[in] DstRect
A D3DDDIRECT structure that contains the overlay destination rectangle in device coordinates.
[in] SrcRect
A D3DDDIRECT structure that contains the overlay source rectangle in device coordinates.
[in] pPrivateDriverData
A pointer to a block of private data, which is passed from the user-mode display driver to the display miniport driver.
[in] PrivateDriverDataSize
The size, in bytes, of the block of private data that is pointed to by pPrivateDriverData.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Available in Windows Vista and later versions of the Windows operating systems. |
Header | d3dukmdt.h (include D3dukmdt.h) |