D3DKMT_UNLOCK2 structure (d3dkmthk.h)

D3DKMT_UNLOCK2 describes an allocation to unlock.

Syntax

typedef struct _D3DKMT_UNLOCK2 {
  D3DKMT_HANDLE hDevice;
  D3DKMT_HANDLE hAllocation;
} D3DKMT_UNLOCK2;

Members

hDevice

The handle to the device.

hAllocation

The handle to the allocation to unlock.

Requirements

Requirement Value
Minimum supported client Windows 10
Minimum supported server Windows Server 2016
Header d3dkmthk.h (include D3dkmthk.h)