D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE structure (d3dkmthk.h)
A structure that contains information to submit a wait on the hardware queue.
Syntax
typedef struct _D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE {
D3DKMT_HANDLE hHwQueue;
UINT ObjectCount;
const D3DKMT_HANDLE *ObjectHandleArray;
const UINT64 *FenceValueArray;
} D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE;
Members
hHwQueue
Context queue to submit the command to.
ObjectCount
Number of objects to wait on.
ObjectHandleArray
Handles to monitored fence synchronization objects to wait on.
FenceValueArray
Monitored fence values to be waited.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |