D3DKMT_SETSTABLEPOWERSTATE structure (d3dkmthk.h)

Used to set stable power state.

Syntax

typedef struct _D3DKMT_SETSTABLEPOWERSTATE {
  [in] D3DKMT_HANDLE hAdapter;
  [in] BOOL          Enabled;
} D3DKMT_SETSTABLEPOWERSTATE;

Members

[in] hAdapter

The adapter to enable or disable stable power for.

[in] Enabled

Indicates whether or not stable power is being requested on or off.

Requirements

Requirement Value
Header d3dkmthk.h