D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE structure (d3dkmthk.h)
Used to request a machine crash escape.
Syntax
typedef struct _D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE {
D3DKMT_ALIGN64 D3DKMT_ULONG_PTR Param1;
D3DKMT_ALIGN64 D3DKMT_ULONG_PTR Param2;
D3DKMT_ALIGN64 D3DKMT_ULONG_PTR Param3;
} D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE;
Members
Param1
Param2
Param3
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |