D3DKMT_PRESENT_MULTIPLANE_OVERLAY2 structure (d3dkmthk.h)

Contains present multiplane overlay information.

Syntax

typedef struct _D3DKMT_PRESENT_MULTIPLANE_OVERLAY2 {
  D3DKMT_HANDLE                  hAdapter;
  union {
    D3DKMT_HANDLE hDevice;
    D3DKMT_HANDLE hContext;
  };
  ULONG                          BroadcastContextCount;
  D3DKMT_HANDLE                  BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT];
  D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
  UINT                           PresentCount;
  D3DDDI_FLIPINTERVAL_TYPE       FlipInterval;
  D3DKMT_PRESENTFLAGS            Flags;
  UINT                           PresentPlaneCount;
  D3DKMT_MULTIPLANE_OVERLAY2     *pPresentPlanes;
  UINT                           Duration;
} D3DKMT_PRESENT_MULTIPLANE_OVERLAY2;

Members

hAdapter

A handle to the graphics adapter.

hDevice

A handle to the device.

hContext

A handle to the device context.

BroadcastContextCount

Specifies the number of contexts.

BroadcastContext[D3DDDI_MAX_BROADCAST_CONTEXT]

A D3DKMT_HANDLE data type that represents the broadcast context.

VidPnSourceId

The zero-based identification number of the video present source in a path of a video present network (VidPN) topology that the monitor is connected to.

PresentCount

The number of present operations that can be queued for the device that is specified by hDevice.

FlipInterval

A UINT value that specifies whether the display miniport driver natively supports the scheduling of a flip command to take effect after two, three or four vertical syncs occur.

Flags

Flag options.

PresentPlaneCount

The number of resources to pin.

pPresentPlanes

Pointer to present planes.

Duration

Per-present duration.

Requirements

Requirement Value
Header d3dkmthk.h