D3DKMT_GETRUNTIMEDATA structure (d3dkmthk.h)
Used to get runtime data.
Syntax
typedef struct _D3DKMT_GETRUNTIMEDATA {
[in] D3DKMT_HANDLE hAdapter;
[in] D3DKMT_HANDLE hGlobalShare;
[in, out] VOID *pRuntimeData;
[in] UINT RuntimeDataSize;
} D3DKMT_GETRUNTIMEDATA;
Members
[in] hAdapter
A handle to the graphics adapter.
[in] hGlobalShare
A handle to a global share.
[in, pRuntimeData
Pointer to runtime data.
[in] RuntimeDataSize
The runtime data size.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |