D3DKMT_GETPRESENTHISTORY structure (d3dkmthk.h)
The D3DKMT_GETPRESENTHISTORY structure describes the state of copying history.
Syntax
typedef struct _D3DKMT_GETPRESENTHISTORY {
[in] D3DKMT_HANDLE hAdapter;
[in] UINT ProvidedSize;
[out] UINT WrittenSize;
[in/out] D3DKMT_PRESENTHISTORYTOKEN *pTokens;
[out] UINT NumTokens;
} D3DKMT_GETPRESENTHISTORY;
Members
[in] hAdapter
The handle to the graphics adapter.
[in] ProvidedSize
Supported in Windows 7 and later versions.
The size, in bytes, of the provided buffer that the pTokens member points to.
[out] WrittenSize
Supported in Windows 7 and later versions.
The size, in bytes, that the D3DKMTGetPresentHistory function copies to the buffer that the pTokens member points to or the required size for first token.
[in/out] pTokens
Supported in Windows 7 and later versions.
A pointer to the buffer that receives the tokens. Each token is described by a D3DKMT_PRESENTHISTORYTOKEN structure.
[out] NumTokens
Supported in Windows 7 and later versions.
The number of tokens that the D3DKMTGetPresentHistory function copies to the buffer that the pTokens member points to.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista |
Header | d3dkmthk.h (include D3dkmthk.h) |