D3DKMT_FLUSHHEAPTRANSITIONS structure (d3dkmthk.h)
Used to flush heap transitions.
Syntax
typedef struct _D3DKMT_FLUSHHEAPTRANSITIONS {
D3DKMT_HANDLE hAdapter;
} D3DKMT_FLUSHHEAPTRANSITIONS;
Members
hAdapter
A handle to the graphics adapter.
Requirements
Requirement | Value |
---|---|
Header | d3dkmthk.h |