D3DKMT_DESTROYOVERLAY structure (d3dkmthk.h)

The D3DKMT_DESTROYOVERLAY structure contains the handle to the overlay to destroy.

Syntax

typedef struct _D3DKMT_DESTROYOVERLAY {
  [in] D3DKMT_HANDLE hDevice;
  [in] D3DKMT_HANDLE hOverlay;
} D3DKMT_DESTROYOVERLAY;

Members

[in] hDevice

A handle to the device that the overlay is associated with.

[in] hOverlay

A D3DKMT_HANDLE data type that represents the kernel-mode handle that is returned by the create-overlay function and that identifies the kernel-mode overlay object to destroy.

Requirements

Requirement Value
Minimum supported client Windows Vista
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTDestroyOverlay