D3DKMT_DESTROYDEVICE structure (d3dkmthk.h)

The D3DKMT_DESTROYDEVICE structure contains a handle to the kernel-mode device context to release.

Syntax

typedef struct _D3DKMT_DESTROYDEVICE {
  [in] D3DKMT_HANDLE hDevice;
} D3DKMT_DESTROYDEVICE;

Members

[in] hDevice

A handle to the device context that the Microsoft DirectX graphics kernel subsystem (Dxgkrnl.sys) supplied and that is returned from the call to the D3DKMTCreateDevice function.

Requirements

Requirement Value
Minimum supported client Windows Vista
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTCreateDevice

D3DKMTDestroyDevice